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Design and Development 1#

May 10, 2017
1 min read

I started by finding even more concept art to get my mind running, I had to make sure to conform to a somewhat realistic standard for how a spaceship might look and feel realistically.

I identified different parts from the different pieces of concept art that I liked. I knew the spaceship I was making was going to be a small to medium sized carrier/freighter ship perfect for outlaws and space pirates to keep their bounty safe. I started small and ugly, quickly mocking up some really bad design in blender.

  • firstmock1
  • firstmock2

Starting with vary vertical size...

  • secondmock2
  • secondmock1

And large thrusters...

The first steps into the development of any project can be quite overwhelming when you realize what you've gotten yourself into. At this point I wasn't making the progress I would've liked so I decided to focus on the best part of the spaceship. The Thruster's!

Happy with the result its time for a rest


 
 
 

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